Entry 70
Triage: open questions answered by later work
1mtooling
This entry answers what was left open by question 2 of Memory cards as folders, the save file byte for byte, question 3 of Memory cards as folders, the save file byte for byte, question 1 of The title screen begins: text, the backdrop, and main's chooser, question 2 of The title screen begins: text, the backdrop, and main's chooser, question 3 of The title screen begins: text, the backdrop, and main's chooser, question 1 of The title's sign and buttons, from the original's cameras, question 1 of The title menu answers the pad, and the attract cycle runs, question 2 of The title menu answers the pad, and the attract cycle runs, question 1 of Pause menu, collectibles, progress and saving, question 1 of The puzzle board and the result screens, question 2 of The puzzle board and the result screens, question 4 of The puzzle board and the result screens, question 3 of Level 5 playable: the remote, the robots, the float, question 1 of Level 17 playable: Gold Rush, question 1 of Level 16, training, playable, question 2 of Level 16, training, playable, question 1 of Level 1: the hub's doors, signs and Spike, question 3 of Doors: hinged and sliding, question 2 of Effect meshes: the beam and the light, question 1 of Audit fixes: board to 7, no-damage levels, flights, NPC walls, activity golf, question 3 of Audit fixes: board to 7, no-damage levels, flights, NPC walls, activity golf, question 2 of Title: the Audio menu, question 4 of Save and load pages, pause and title, question 2 of Mini-golf for one to four players.
FilesWORKLOG.md
Questions still listed as open whose answer is already in the port, with where:
- 17.2, 17.3 (where play saves, the load path): 61, the save and load pages from the pause and the title.
- 18.1-18.3, 19.1, 20.1, 20.2 (the title's babies, submenus, input and sounds; Start Game, Load Game, Audio): ui::front, with 60 and 61.
- 31.1 (the save and load menus): 61.
- 36.1, 36.2, 36.4 (loading screens and notes, "Returning to Main Menus", Select in activity play): screens::message::loading / returning, and 59 B5/B6.
- 38.3 (the float's cameras): commit 489ed69, world::game::rooms (cam_hold, the float's posts, the shaft camera).
- 48.1 (activity play back to the Activities menu): app::play's exit, "Returning to the Activities Menu".
- 52.1 (training speech), 52.2 (message 24 on a door swing): 53, and doors.rs, which shows message 24.
- 54.1 (hinged and sliding doors): 56.
- 56.3 (class 8 swinging doors, golf's door 770): 57, and doors.rs's template 770.
- 58.2 (the beam's reflection): 65.
- 59.1 (golf player count and picks): 62.
- 59.3 (B8 save record menu, B9 Audio menu, B11 float cameras, B12 moving toys): 61, 60, commit 489ed69, and commit 15e4614 (class 2 spinners, class 15 post walkers).
- 60.2, 61.4 (the settings' restore at boot): 66.
- 62.2 (the Loading Hole frame and player 1's banner): 67. The count's wobble moves to 67's list.
- nothing