Rugrats: Search for Reptar reference
What is true about Rugrats: Search for Reptar for the PlayStation (n-Space /
THQ, 1998), written for someone who wants to write a parser or a subsystem.
Generated by rugrats-re docs index - edit the pages, not this file.
The worklog is the other half: it says how each of these was
worked out. status below is the honesty knob - solid means every field is
accounted for, partial means named unknowns remain, guess means a hypothesis
nobody has knocked down yet. discs says which releases the page has been
checked against: US, EU, or all.
The disc
Tracks, the file system, boot, and what sits where on the CD.
| Page | Status | Discs | Covers |
|---|---|---|---|
| The CD and its file system | partial | US | US SYSTEM.CNF, US SLUS_006.50, US CDFIX.DAT, US /DATA |
File formats
The containers and record layouts.
| Page | Status | Discs | Covers |
|---|---|---|---|
| Animations (DBnnANM.BIN, DBnnFRM.BIN, DBnnROT.BIN) | partial | US | US /DATA/DB00/DB00ANM.BIN, US /DATA/DB00/DB00FRM.BIN, US /DATA/DB00/DB00ROT.BIN, US SLUS_006.50:0x80054fd0, US SLUS_006.50:0x80055170, US SLUS_006.50:0x800552bc, US SLUS_006.50:0x8001fc48, US SLUS_006.50:0x8004a5dc |
| BS still pictures | partial | US | US /DATA/MENU/TIMS/LEGAL512.BS, US /DATA/MENU/TIMS/THQ512.BS, US /DATA/MENU/TIMS/NICK512.BS, US /DATA/MENU/TIMS/NSPAC512.BS, US /DATA/MENU/TIMS/E3SCR512.BS, US SLUS_006.50:0x80030010, US SLUS_006.50:0x800c1f20 |
| LEVELnn.COL, a database's collision | partial | US | US /DATA/DB00/LEVEL00.COL, US SLUS_006.50:0x8002a65c, US SLUS_006.50:0x8002aec4, US SLUS_006.50:0x8002af20, US SLUS_006.50:0x8002b114, US SLUS_006.50:0x8002b240, US SLUS_006.50:0x8002baa0, US SLUS_006.50:0x8002bbdc, US SLUS_006.50:0x8002c3a0, US SLUS_006.50:0x8002c720, US SLUS_006.50:0x8002cb70, US SLUS_006.50:0x8002cd7c, US SLUS_006.50:0x80068510, US SLUS_006.50:0x8009f278 |
| The file table in the executable | partial | US | US SLUS_006.50:0x800b2c40, US SLUS_006.50:0x80019794, US SLUS_006.50:0x80019a04 |
| DBnnHIE.BIN, a database's hierarchies | partial | US | US /DATA/DB22/DB22HIE.BIN, US SLUS_006.50:0x80044e7c, US SLUS_006.50:0x8003205c, US SLUS_006.50:0x8004500c, US SLUS_006.50:0x8004a5dc, US SLUS_006.50:0x8009f598 |
| LEVELnn.BIN, a database's rooms | partial | US | US /DATA/DB00/LEVEL00.BIN, US SLUS_006.50:0x8002a208, US SLUS_006.50:0x800b6e98 |
| DBnnLP.BIN and TEMPLATE.BIN, placements and templates | partial | US | US /DATA/DB22/DB22LP.BIN, US /DATA/DB00/TEMPLATE.BIN, US SLUS_006.50:0x800454dc, US SLUS_006.50:0x80044b74, US SLUS_006.50:0x8001f684, US SLUS_006.50:0x800202b8, US SLUS_006.50:0x80020ee0, US SLUS_006.50:0x80020d10, US SLUS_006.50:0x800494d8 |
| DBnnMOD.BIN, a database's models | partial | US | US /DATA/DB22/DB22MOD.BIN, US SLUS_006.50:0x80044b74, US SLUS_006.50:0x80044d00, US SLUS_006.50:0x80044c98, US SLUS_006.50:0x80010000, US SLUS_006.50:0x80031b84 |
| STR movies | partial | US | US /DATA/OPEN/THQ_LOGO.STR, US /DATA/OPEN/NICKLOGO.STR, US /DATA/OPEN/LOGOXA.STR, US /DATA/OPEN/DEMO01.STR, US /DATA/OPEN/DEMO02.STR, US /DATA/OPEN/DEMO03.STR, US /DATA/OPEN/CREDITS.STR, US SLUS_006.50:0x800bae4c |
Engine
How the game works, subsystem by subsystem.
| Page | Status | Discs | Covers |
|---|---|---|---|
| Boot, main and the start-up calls | partial | US | US SLUS_006.50:0x800977e8, US SLUS_006.50:0x800185f8, US SLUS_006.50:0x800193fc, US SLUS_006.50:0x80019630 |
| In-engine cinematics | partial | US | US SLUS_006.50:0x8007424c, US SLUS_006.50:0x80073810, US SLUS_006.50:0x8007412c, US SLUS_006.50:0x80019da4, US SLUS_006.50:0x80019c88, US SLUS_006.50:0x800b8bd0, US /DATA/CINEMAT/OPEN.BIN, US SLUS_006.50:0x80073b08, US SLUS_006.50:0x80073c34, US SLUS_006.50:0x80073f08, US SLUS_006.50:0x8001e0f4, US SLUS_006.50:0x8001d218, US SLUS_006.50:0x80074b9c, US SLUS_006.50:0x80074ec0, US SLUS_006.50:0x80075304, US SLUS_006.50:0x80075698 |
| Hinged and sliding doors | partial | US | US SLUS_006.50:0x800496a8, US SLUS_006.50:0x8004860c, US SLUS_006.50:0x8004965c, US SLUS_006.50:0x8004845c, US SLUS_006.50:0x80049708, US SLUS_006.50:0x80048714, US SLUS_006.50:0x8004f4a0, US SLUS_006.50:0x8004f868, US SLUS_006.50:0x8004f6d8, US SLUS_006.50:0x8004e458, US SLUS_006.50:0x8006baa8, US SLUS_006.50:0x8006b6d0, US SLUS_006.50:0x8006add8, US SLUS_006.50:0x80046570, US SLUS_006.50:0x80069c40, US SLUS_006.50:0x8006a714, US SLUS_006.50:0x8006abbc, US SLUS_006.50:0x80031b84, US SLUS_006.50:0x80020c30, US SLUS_006.50:0x8005f584, US SLUS_006.50:0x8004691c, US SLUS_006.50:0x8001ce48, US /DATA/DB00/TEMPLATE.BIN, US /DATA/DB01/DB01LP.BIN, US /DATA/DB01/DB01MOD.BIN |
| The front end | partial | US | US SLUS_006.50:0x80030158, US SLUS_006.50:0x8003eb28, US SLUS_006.50:0x8003d884, US SLUS_006.50:0x8003d5a0, US SLUS_006.50:0x80035ab8, US SLUS_006.50:0x80034fdc, US SLUS_006.50:0x8003528c, US SLUS_006.50:0x80034e80, US SLUS_006.50:0x8008b100, US SLUS_006.50:0x8002fb7c, US SLUS_006.50:0x80040194, US SLUS_006.50:0x8003f200, US SLUS_006.50:0x8003f7f0, US SLUS_006.50:0x8001dfb8, US SLUS_006.50:0x80020ee0 |
| Gameplay loop | partial | US | US SLUS_006.50:0x800185f8, US SLUS_006.50:0x8003cf80, US SLUS_006.50:0x80017c0c, US SLUS_006.50:0x80018c38, US SLUS_006.50:0x80018ad0, US SLUS_006.50:0x80018598, US SLUS_006.50:0x80074958, US SLUS_006.50:0x8005a068, US SLUS_006.50:0x8005be24, US SLUS_006.50:0x8005b2d8, US SLUS_006.50:0x8005d11c, US SLUS_006.50:0x80061330, US SLUS_006.50:0x8005ee78, US SLUS_006.50:0x80066014, US SLUS_006.50:0x8005cb48, US SLUS_006.50:0x8005bc80, US SLUS_006.50:0x800627a0, US SLUS_006.50:0x800596e8, US SLUS_006.50:0x8001b028, US SLUS_006.50:0x8001a888, US SLUS_006.50:0x8002a65c, US SLUS_006.50:0x8002b240, US SLUS_006.50:0x8002af20, US SLUS_006.50:0x8002b660, US SLUS_006.50:0x8004a218, US SLUS_006.50:0x8002953c, US SLUS_006.50:0x800291f8, US SLUS_006.50:0x80025e90, US SLUS_006.50:0x800259a0, US SLUS_006.50:0x80027304, US SLUS_006.50:0x80072bf0, US SLUS_006.50:0x80072d38, US SLUS_006.50:0x8004691c, US SLUS_006.50:0x8004f78c, US SLUS_006.50:0x80077070, US SLUS_006.50:0x8007737c, US SLUS_006.50:0x80030b80, US SLUS_006.50:0x80033818, US SLUS_006.50:0x8003e05c, US SLUS_006.50:0x80043d58, US SLUS_006.50:0x8001d3e8, US SLUS_006.50:0x8001ce48, US /DATA/DB01/LEVEL01.COL, US /DATA/DB01/DB01LP.BIN |
| The input module | partial | US | US SLUS_006.50:0x8001acc0, US SLUS_006.50:0x8001baf8, US SLUS_006.50:0x8001b028, US SLUS_006.50:0x800cda18 |
| The PsyQ libraries in the executable | partial | US | US SLUS_006.50:0x800977e8..0x800b2794 |
| The memory card and the save file | partial | US | US SLUS_006.50:0x80072730, US SLUS_006.50:0x8007146c, US SLUS_006.50:0x80071ee0, US SLUS_006.50:0x80070e84, US SLUS_006.50:0x80070fa0, US SLUS_006.50:0x80072498, US SLUS_006.50:0x80072320, US SLUS_006.50:0x800721a4, US SLUS_006.50:0x8007062c, US SLUS_006.50:0x80070234, US SLUS_006.50:0x800707a8, US SLUS_006.50:0x8009ac98 |
| Pickups, level goals, hint cards, HUD and pause | partial | US | US SLUS_006.50:0x800601e4, US SLUS_006.50:0x80086114, US SLUS_006.50:0x80088388, US SLUS_006.50:0x8008a954, US SLUS_006.50:0x80087594, US SLUS_006.50:0x800899c8, US SLUS_006.50:0x80089bb8, US SLUS_006.50:0x80085f44, US /DATA/DB00/TEXACTRL.DAT, US SLUS_006.50:0x80060910, US SLUS_006.50:0x80060b44, US SLUS_006.50:0x8005ff88, US SLUS_006.50:0x80062ac4, US SLUS_006.50:0x80061f88, US SLUS_006.50:0x8008864c, US SLUS_006.50:0x80087c5c, US SLUS_006.50:0x8004df94, US SLUS_006.50:0x800b7e90, US SLUS_006.50:0x800514b0, US SLUS_006.50:0x80076d6c, US SLUS_006.50:0x8007914c, US SLUS_006.50:0x8007c6e0, US SLUS_006.50:0x8007eb68, US SLUS_006.50:0x80077864, US SLUS_006.50:0x80078e7c, US SLUS_006.50:0x80091a44, US SLUS_006.50:0x80094bfc, US SLUS_006.50:0x800930c8, US SLUS_006.50:0x80044434, US SLUS_006.50:0x80097788, US SLUS_006.50:0x8008ba70, US SLUS_006.50:0x8008c7f0, US SLUS_006.50:0x8007f5a8, US SLUS_006.50:0x8003e05c, US SLUS_006.50:0x800398bc, US SLUS_006.50:0x80035fec, US SLUS_006.50:0x800bb4e8, US /DATA/HINTS |
| In-level screens, the puzzle board, bars, restart and loading | partial | US | US SLUS_006.50:0x8009480c, US SLUS_006.50:0x800943bc, US SLUS_006.50:0x800930c8, US SLUS_006.50:0x80093048, US SLUS_006.50:0x80092f5c, US SLUS_006.50:0x80092ed4, US SLUS_006.50:0x80092c68, US SLUS_006.50:0x80092090, US SLUS_006.50:0x80092040, US SLUS_006.50:0x800929f8, US SLUS_006.50:0x800925ec, US SLUS_006.50:0x8009254c, US SLUS_006.50:0x80092754, US SLUS_006.50:0x800924d0, US SLUS_006.50:0x80092450, US SLUS_006.50:0x800921bc, US SLUS_006.50:0x80091f7c, US SLUS_006.50:0x80091ed4, US SLUS_006.50:0x80091e4c, US SLUS_006.50:0x80092d9c, US SLUS_006.50:0x800945d0, US SLUS_006.50:0x80094978, US SLUS_006.50:0x80094178, US SLUS_006.50:0x80094ab0, US SLUS_006.50:0x80094794, US SLUS_006.50:0x80093b6c, US SLUS_006.50:0x800946b0, US SLUS_006.50:0x800936ec, US SLUS_006.50:0x80094728, US SLUS_006.50:0x8009392c, US SLUS_006.50:0x80094bc0, US SLUS_006.50:0x8008f8f4, US SLUS_006.50:0x8008f5d8, US SLUS_006.50:0x800895ac, US SLUS_006.50:0x80035e80, US SLUS_006.50:0x80035f4c, US SLUS_006.50:0x8003f350, US SLUS_006.50:0x800403b4, US SLUS_006.50:0x80035798, US SLUS_006.50:0x80043968, US SLUS_006.50:0x80043d58, US SLUS_006.50:0x8004418c, US SLUS_006.50:0x8003b168, US SLUS_006.50:0x8003eefc, US SLUS_006.50:0x8003f008, US SLUS_006.50:0x8008fc0c, US SLUS_006.50:0x8008fb20, US SLUS_006.50:0x8004d3f0, US SLUS_006.50:0x800bb2e4, US SLUS_006.50:0x800bb32c, US SLUS_006.50:0x800bb38c, US SLUS_006.50:0x800b7d60, US /DATA/DB00/BURST2.CMD, US /DATA/MENU/TEXPOS.DAT, US /DATA/DB01/DB01LP.BIN |
| Music and sound effects | partial | US | US SLUS_006.50:0x8006e96c, US SLUS_006.50:0x8006eac4, US SLUS_006.50:0x8006e74c, US SLUS_006.50:0x8006f26c, US SLUS_006.50:0x800b8030, US SLUS_006.50:0x800b84fc, US /DATA/SOUND/SEPS/RUGRATS.SEP, US /DATA/SOUND/VAB/MENU.VH |
| Speech | partial | US | US SLUS_006.50:0x8008d8e8, US SLUS_006.50:0x8008da4c, US SLUS_006.50:0x8008ddfc, US SLUS_006.50:0x8008df30, US SLUS_006.50:0x8004d0f0, US SLUS_006.50:0x80046d04, US SLUS_006.50:0x800818e0, US SLUS_006.50:0x80080308, US SLUS_006.50:0x80080318, US SLUS_006.50:0x80077a54, US SLUS_006.50:0x800511a8, US SLUS_006.50:0x8007a9d8 |
| The text system | partial | US | US SLUS_006.50:0x8002ed80, US SLUS_006.50:0x8002e144, US SLUS_006.50:0x8002e67c, US SLUS_006.50:0x8002e2b4, US SLUS_006.50:0x800b78c8, US /DATA/FONTS/PHOUSE.FNT |
Levels
Each level played start to finish: its objects, phases, win and loss.
| Page | Status | Discs | Covers |
|---|---|---|---|
| Mini golf, levels 23-31 | partial | US | US SLUS_006.50:0x8007a584, US SLUS_006.50:0x80057e50, US SLUS_006.50:0x80057d50, US SLUS_006.50:0x80057dcc, US SLUS_006.50:0x80058538, US SLUS_006.50:0x8005a068, US SLUS_006.50:0x8005b2d8, US SLUS_006.50:0x8005faf4, US SLUS_006.50:0x8005fb38, US SLUS_006.50:0x8005fcb8, US SLUS_006.50:0x8005f998, US SLUS_006.50:0x8005f810, US SLUS_006.50:0x8005f68c, US SLUS_006.50:0x8005ba44, US SLUS_006.50:0x8005bac4, US SLUS_006.50:0x8005bc80, US SLUS_006.50:0x8005be24, US SLUS_006.50:0x80058278, US SLUS_006.50:0x8008864c, US SLUS_006.50:0x80087c5c, US SLUS_006.50:0x80086ef0, US SLUS_006.50:0x80086b58, US SLUS_006.50:0x80086668, US SLUS_006.50:0x80086cd0, US SLUS_006.50:0x80086a20, US SLUS_006.50:0x8007666c, US SLUS_006.50:0x800763d0, US SLUS_006.50:0x800580a8, US SLUS_006.50:0x80057f78, US SLUS_006.50:0x80057f08, US SLUS_006.50:0x8007a9d8, US SLUS_006.50:0x8007aff0, US SLUS_006.50:0x80043968, US SLUS_006.50:0x8007fd0c, US SLUS_006.50:0x80074958, US SLUS_006.50:0x8007737c, US SLUS_006.50:0x80072ef0, US SLUS_006.50:0x800732d4, US SLUS_006.50:0x800783d8, US SLUS_006.50:0x80025c64, US SLUS_006.50:0x8002953c, US SLUS_006.50:0x800972c4, US SLUS_006.50:0x8008cef0, US SLUS_006.50:0x8008cd00, US SLUS_006.50:0x800818e0, US SLUS_006.50:0x80081758, US SLUS_006.50:0x80096134, US SLUS_006.50:0x80096a30, US SLUS_006.50:0x800965e8, US SLUS_006.50:0x80095c2c, US SLUS_006.50:0x80095768, US SLUS_006.50:0x800955f4, US SLUS_006.50:0x800960a0, US SLUS_006.50:0x80094f64, US SLUS_006.50:0x800952a0, US SLUS_006.50:0x800954c4, US SLUS_006.50:0x80094e90, US SLUS_006.50:0x80095550, US SLUS_006.50:0x80095140, US SLUS_006.50:0x800bb4ac, US SLUS_006.50:0x800bb494, US SLUS_006.50:0x800494d8, US SLUS_006.50:0x800b7ffc, US SLUS_006.50:0x800b7ff0, US /DATA/DB23/DB23LP.BIN, US /DATA/DB25/DB25LP.BIN, US /DATA/DB00/TEMPLATE.BIN, US /DATA/HINTS |
| Level 1, Pickles' Home | partial | US | US SLUS_006.50:0x80078e7c, US SLUS_006.50:0x80078bc4, US SLUS_006.50:0x80078c68, US SLUS_006.50:0x80078b00, US SLUS_006.50:0x80078e3c, US SLUS_006.50:0x8004691c, US SLUS_006.50:0x8004689c, US SLUS_006.50:0x80046880, US SLUS_006.50:0x80049eec, US SLUS_006.50:0x80049e18, US SLUS_006.50:0x80049e5c, US SLUS_006.50:0x80050fd0, US SLUS_006.50:0x8004f78c, US SLUS_006.50:0x8004d49c, US SLUS_006.50:0x8004d3f0, US SLUS_006.50:0x80083a94, US SLUS_006.50:0x80083f24, US SLUS_006.50:0x80083f6c, US SLUS_006.50:0x80084084, US SLUS_006.50:0x80060b44, US SLUS_006.50:0x800601e4, US SLUS_006.50:0x80060910, US SLUS_006.50:0x80062ac4, US SLUS_006.50:0x8005b2d8, US SLUS_006.50:0x800511a8, US SLUS_006.50:0x80058da4, US SLUS_006.50:0x800780ac, US SLUS_006.50:0x8007871c, US SLUS_006.50:0x8007737c, US SLUS_006.50:0x80072ef0, US SLUS_006.50:0x800732d4, US SLUS_006.50:0x800746bc, US SLUS_006.50:0x80074958, US SLUS_006.50:0x80077a54, US SLUS_006.50:0x80017c0c, US SLUS_006.50:0x800454dc, US SLUS_006.50:0x80072bf0, US SLUS_006.50:0x80072b48, US SLUS_006.50:0x8004f4a0, US SLUS_006.50:0x8004845c, US SLUS_006.50:0x8004f6d8, US SLUS_006.50:0x80097788, US /DATA/DB01/DB01LP.BIN, US /DATA/DB01/LEVEL01.BIN, US /DATA/DB00/TEMPLATE.BIN, US /DATA/HINTS |
| Level 2, Grandpa's Teeth | partial | US | US SLUS_006.50:0x8007914c, US SLUS_006.50:0x8007c08c, US SLUS_006.50:0x8007c6e0, US SLUS_006.50:0x8007eb68, US SLUS_006.50:0x8007ec48, US SLUS_006.50:0x8007ecc4, US SLUS_006.50:0x8007fd0c, US SLUS_006.50:0x80077864, US SLUS_006.50:0x800772e0, US SLUS_006.50:0x80078d60, US SLUS_006.50:0x80077a54, US SLUS_006.50:0x800783d8, US SLUS_006.50:0x8007737c, US SLUS_006.50:0x80072ef0, US SLUS_006.50:0x80081bac, US SLUS_006.50:0x80084084, US SLUS_006.50:0x80082264, US SLUS_006.50:0x80082c78, US SLUS_006.50:0x80082ee0, US SLUS_006.50:0x80083634, US SLUS_006.50:0x8008357c, US SLUS_006.50:0x80059328, US SLUS_006.50:0x800511a8, US SLUS_006.50:0x80049870, US SLUS_006.50:0x8004d1a8, US SLUS_006.50:0x8004ea34, US SLUS_006.50:0x8008c5e0, US SLUS_006.50:0x80080648, US /DATA/DB02/DB02LP.BIN, US /DATA/DB02/LEVEL02.BIN |
| Level 3, Incident on Aisle 7 | partial | US | US SLUS_006.50:0x800793c8, US SLUS_006.50:0x8007bc60, US SLUS_006.50:0x8007e3c0, US SLUS_006.50:0x8007e308, US SLUS_006.50:0x8007ece4, US SLUS_006.50:0x8007dfe0, US SLUS_006.50:0x80077ee4, US SLUS_006.50:0x80077070, US SLUS_006.50:0x80077a54, US SLUS_006.50:0x8007f498, US SLUS_006.50:0x800783d8, US SLUS_006.50:0x8007737c, US SLUS_006.50:0x80072ef0, US SLUS_006.50:0x800732d4, US SLUS_006.50:0x8007fd0c, US SLUS_006.50:0x80077864, US SLUS_006.50:0x80081bac, US SLUS_006.50:0x80084084, US SLUS_006.50:0x8008395c, US SLUS_006.50:0x800839f8, US SLUS_006.50:0x80082c78, US SLUS_006.50:0x80082ee0, US SLUS_006.50:0x800511a8, US SLUS_006.50:0x8007ebd4, US SLUS_006.50:0x8004997c, US SLUS_006.50:0x8004eb10, US SLUS_006.50:0x8005282c, US SLUS_006.50:0x8005d11c, US SLUS_006.50:0x80061c98, US SLUS_006.50:0x8005fe44, US SLUS_006.50:0x8004691c, US SLUS_006.50:0x8004f83c, US SLUS_006.50:0x80080330, US SLUS_006.50:0x80063d3c, US SLUS_006.50:0x8006eac4, US /DATA/DB03/DB03LP.BIN, US /DATA/DB03/LEVEL03.BIN, US /DATA/HINTS |
| Level 4, 7 Voyages of Cynthia | partial | US | US SLUS_006.50:0x8007e058, US SLUS_006.50:0x8007e198, US SLUS_006.50:0x8007e278, US SLUS_006.50:0x8007e2b0, US SLUS_006.50:0x8007e2e8, US SLUS_006.50:0x8007f498, US SLUS_006.50:0x8007f5a8, US SLUS_006.50:0x8007fd0c, US SLUS_006.50:0x80078dd8, US SLUS_006.50:0x8007871c, US SLUS_006.50:0x80077ee4, US SLUS_006.50:0x8007737c, US SLUS_006.50:0x800783d8, US SLUS_006.50:0x80018598, US SLUS_006.50:0x800454dc, US SLUS_006.50:0x8004691c, US SLUS_006.50:0x8004fe14, US SLUS_006.50:0x8004fd20, US SLUS_006.50:0x80072d38, US SLUS_006.50:0x8004d138, US SLUS_006.50:0x8004f78c, US SLUS_006.50:0x8004f83c, US SLUS_006.50:0x8005a068, US SLUS_006.50:0x8005d11c, US SLUS_006.50:0x8005e1f4, US SLUS_006.50:0x8005b2d8, US SLUS_006.50:0x80050770, US SLUS_006.50:0x80081bac, US SLUS_006.50:0x80084084, US SLUS_006.50:0x800514b0, US SLUS_006.50:0x80049af4, US SLUS_006.50:0x80048a44, US SLUS_006.50:0x80049ab0, US SLUS_006.50:0x80048804, US SLUS_006.50:0x8004ee00, US SLUS_006.50:0x80048974, US SLUS_006.50:0x80080934, US SLUS_006.50:0x8006fe04, US SLUS_006.50:0x8008a668, US SLUS_006.50:0x80078e3c, US /DATA/DB04/DB04LP.BIN, US /DATA/DB04/LEVEL04.BIN, US /DATA/HINTS |
| Level 5, Visitors from Outer Space | partial | US | US SLUS_006.50:0x8007b214, US SLUS_006.50:0x8007b280, US SLUS_006.50:0x8007b3d0, US SLUS_006.50:0x8007b4a0, US SLUS_006.50:0x8007b624, US SLUS_006.50:0x8007f498, US SLUS_006.50:0x8007737c, US SLUS_006.50:0x800783d8, US SLUS_006.50:0x80072ef0, US SLUS_006.50:0x800732d4, US SLUS_006.50:0x8007fd0c, US SLUS_006.50:0x8007871c, US SLUS_006.50:0x80018598, US SLUS_006.50:0x800454dc, US SLUS_006.50:0x8004691c, US SLUS_006.50:0x80081bac, US SLUS_006.50:0x80083b4c, US SLUS_006.50:0x80084084, US SLUS_006.50:0x800511a8, US SLUS_006.50:0x800514b0, US SLUS_006.50:0x8005a068, US SLUS_006.50:0x8005f4cc, US SLUS_006.50:0x80059d3c, US SLUS_006.50:0x80091834, US SLUS_006.50:0x800908e8, US SLUS_006.50:0x80090fac, US SLUS_006.50:0x8004845c, US SLUS_006.50:0x80051d44, US SLUS_006.50:0x8004e7fc, US SLUS_006.50:0x8004d078, US SLUS_006.50:0x8004d0b0, US SLUS_006.50:0x80048804, US SLUS_006.50:0x8004ee00, US SLUS_006.50:0x8004ed00, US SLUS_006.50:0x8004f228, US SLUS_006.50:0x800627a0, US SLUS_006.50:0x800487b8, US SLUS_006.50:0x8005db28, US SLUS_006.50:0x800782d4, US SLUS_006.50:0x80077c88, US SLUS_006.50:0x800291f8, US SLUS_006.50:0x80025c64, US SLUS_006.50:0x80025e90, US SLUS_006.50:0x80026ddc, US SLUS_006.50:0x80029194, US SLUS_006.50:0x80080ba8, US SLUS_006.50:0x8005ff88, US SLUS_006.50:0x80078e3c, US SLUS_006.50:0x8008c7f0, US /DATA/DB05/DB05LP.BIN, US /DATA/DB05/LEVEL05.BIN, US /DATA/HINTS |
| Level 6, Toy Palace | partial | US | US SLUS_006.50:0x800794a0, US SLUS_006.50:0x8007b670, US SLUS_006.50:0x8007b71c, US SLUS_006.50:0x8007f498, US SLUS_006.50:0x8007737c, US SLUS_006.50:0x800783d8, US SLUS_006.50:0x80072ef0, US SLUS_006.50:0x800732d4, US SLUS_006.50:0x8007fd0c, US SLUS_006.50:0x8007871c, US SLUS_006.50:0x80074958, US SLUS_006.50:0x80018598, US SLUS_006.50:0x800454dc, US SLUS_006.50:0x8004691c, US SLUS_006.50:0x80081bac, US SLUS_006.50:0x80083918, US SLUS_006.50:0x80083b4c, US SLUS_006.50:0x80084084, US SLUS_006.50:0x800585b0, US SLUS_006.50:0x8005a068, US SLUS_006.50:0x80059570, US SLUS_006.50:0x800596b0, US SLUS_006.50:0x80049e5c, US SLUS_006.50:0x800495d0, US SLUS_006.50:0x80048364, US SLUS_006.50:0x8004e2ac, US SLUS_006.50:0x80048400, US SLUS_006.50:0x8004e0f4, US SLUS_006.50:0x80049d54, US SLUS_006.50:0x80048974, US SLUS_006.50:0x8004dba0, US SLUS_006.50:0x80049d98, US SLUS_006.50:0x8004d174, US SLUS_006.50:0x800522ec, US SLUS_006.50:0x80051db4, US SLUS_006.50:0x800539b4, US SLUS_006.50:0x80053ef8, US SLUS_006.50:0x80054ae0, US SLUS_006.50:0x8004cdfc, US SLUS_006.50:0x80058da4, US SLUS_006.50:0x80056e44, US SLUS_006.50:0x80062cf4, US SLUS_006.50:0x8005f310, US SLUS_006.50:0x800834b0, US SLUS_006.50:0x800833a4, US SLUS_006.50:0x800511a8, US SLUS_006.50:0x80080a20, US SLUS_006.50:0x800780ac, US SLUS_006.50:0x80077864, US SLUS_006.50:0x8004f83c, US SLUS_006.50:0x80057950, US SLUS_006.50:0x8005be24, US /DATA/DB06/DB06LP.BIN, US /DATA/DB06/LEVEL06.BIN, US /DATA/DB06/LEVEL06.COL, US /DATA/HINTS |
| Level 7, Reptar 2010 | partial | US | US SLUS_006.50:0x8007b748, US SLUS_006.50:0x80053d28, US SLUS_006.50:0x8005202c, US SLUS_006.50:0x8007871c, US SLUS_006.50:0x8005a068, US SLUS_006.50:0x8005b2d8, US SLUS_006.50:0x8005cc2c, US SLUS_006.50:0x8005ce74, US SLUS_006.50:0x8005cd74, US SLUS_006.50:0x8005cba8, US SLUS_006.50:0x8005e1f4, US SLUS_006.50:0x80059008, US SLUS_006.50:0x800590d4, US SLUS_006.50:0x8005be24, US SLUS_006.50:0x80049c50, US SLUS_006.50:0x8004d7c4, US SLUS_006.50:0x8006baa8, US SLUS_006.50:0x8005202c, US SLUS_006.50:0x80053d28, US SLUS_006.50:0x80049e18, US SLUS_006.50:0x80049e5c, US SLUS_006.50:0x80048804, US SLUS_006.50:0x800495d0, US SLUS_006.50:0x80048364, US SLUS_006.50:0x8004e2ac, US SLUS_006.50:0x8004cdfc, US SLUS_006.50:0x80080cd8, US SLUS_006.50:0x80080318, US SLUS_006.50:0x800819a4, US SLUS_006.50:0x80078e3c, US SLUS_006.50:0x80077a54, US SLUS_006.50:0x8007737c, US SLUS_006.50:0x800783d8, US SLUS_006.50:0x80072ef0, US SLUS_006.50:0x800732d4, US SLUS_006.50:0x80074958, US SLUS_006.50:0x8007fd0c, US SLUS_006.50:0x80077864, US SLUS_006.50:0x800780ac, US SLUS_006.50:0x80017c0c, US SLUS_006.50:0x8008b1e4, US SLUS_006.50:0x8008b2c8, US SLUS_006.50:0x8008b448, US SLUS_006.50:0x80078e7c, US SLUS_006.50:0x80018598, US SLUS_006.50:0x800291f8, US SLUS_006.50:0x80025e90, US SLUS_006.50:0x800290a4, US SLUS_006.50:0x8004d3f0, US /DATA/DB07/DB07LP.BIN, US /DATA/DB07/LEVEL07.BIN, US /DATA/DB07/LEVEL07.COL, US /DATA/DB00/TEMPLATE.BIN, US /DATA/HINTS, US /DATA/OPEN/CREDITS.STR |
| Level 9, The Mysterious Mr. Friend | partial | US | US SLUS_006.50:0x8007b078, US SLUS_006.50:0x8007cac4, US SLUS_006.50:0x8007cc00, US SLUS_006.50:0x80083be0, US SLUS_006.50:0x800834b0, US SLUS_006.50:0x800833a4, US SLUS_006.50:0x80083764, US SLUS_006.50:0x80083728, US SLUS_006.50:0x80084084, US SLUS_006.50:0x80081bac, US SLUS_006.50:0x80061c98, US SLUS_006.50:0x80061f88, US SLUS_006.50:0x8008864c, US SLUS_006.50:0x80086ef0, US SLUS_006.50:0x80087594, US SLUS_006.50:0x80059b34, US SLUS_006.50:0x80082230, US SLUS_006.50:0x800628a4, US SLUS_006.50:0x8005f584, US SLUS_006.50:0x8005d11c, US SLUS_006.50:0x800780ac, US SLUS_006.50:0x80077864, US SLUS_006.50:0x8007737c, US SLUS_006.50:0x800783d8, US SLUS_006.50:0x80072ef0, US SLUS_006.50:0x800732d4, US SLUS_006.50:0x8007fd0c, US SLUS_006.50:0x8007871c, US SLUS_006.50:0x8007f498, US SLUS_006.50:0x8007f5a8, US SLUS_006.50:0x80080e08, US SLUS_006.50:0x8004691c, US SLUS_006.50:0x800454dc, US SLUS_006.50:0x8006fe04, US SLUS_006.50:0x80018598, US SLUS_006.50:0x80077c88, US SLUS_006.50:0x800291f8, US SLUS_006.50:0x8002953c, US SLUS_006.50:0x800562bc, US SLUS_006.50:0x8008a668, US SLUS_006.50:0x80078bc4, US SLUS_006.50:0x80078c68, US SLUS_006.50:0x800825b0, US SLUS_006.50:0x800307dc, US /DATA/DB09/DB09LP.BIN, US /DATA/DB09/LEVEL09.BIN, US /DATA/HINTS |
| Level 10, Chuckie's Glasses | partial | US | US SLUS_006.50:0x8007ee54, US SLUS_006.50:0x800831a4, US SLUS_006.50:0x80083818, US SLUS_006.50:0x800838b4, US SLUS_006.50:0x8007f2e8, US SLUS_006.50:0x8007f150, US SLUS_006.50:0x8007f068, US SLUS_006.50:0x8007f004, US SLUS_006.50:0x8007f0e0, US SLUS_006.50:0x8007f0a8, US SLUS_006.50:0x8007f118, US SLUS_006.50:0x8007effc, US SLUS_006.50:0x8007fd0c, US SLUS_006.50:0x8007871c, US SLUS_006.50:0x8007737c, US SLUS_006.50:0x800783d8, US SLUS_006.50:0x80072ef0, US SLUS_006.50:0x800732d4, US SLUS_006.50:0x80077070, US SLUS_006.50:0x80077ff0, US SLUS_006.50:0x80082c78, US SLUS_006.50:0x80082ee0, US SLUS_006.50:0x80084084, US SLUS_006.50:0x80081bac, US SLUS_006.50:0x80080fe0, US SLUS_006.50:0x8004fe14, US SLUS_006.50:0x8004691c, US SLUS_006.50:0x800454dc, US SLUS_006.50:0x80058da4, US SLUS_006.50:0x8005a068, US SLUS_006.50:0x8006af4c, US SLUS_006.50:0x800825fc, US SLUS_006.50:0x8004860c, US SLUS_006.50:0x8004f4a0, US SLUS_006.50:0x8004f868, US SLUS_006.50:0x80049754, US SLUS_006.50:0x8006fe04, US SLUS_006.50:0x80018598, US SLUS_006.50:0x8007f5a8, US SLUS_006.50:0x8007f498, US SLUS_006.50:0x800628a4, US SLUS_006.50:0x8005d11c, US SLUS_006.50:0x8005f584, US SLUS_006.50:0x80078d60, US SLUS_006.50:0x8007fbf8, US SLUS_006.50:0x8007f920, US SLUS_006.50:0x80074958, US /DATA/DB10/DB10LP.BIN, US /DATA/DB10/LEVEL10.BIN, US /DATA/HINTS |
| Level 11, Circus Angelicus | partial | US | US SLUS_006.50:0x8007d8f0, US SLUS_006.50:0x8007d6f8, US SLUS_006.50:0x8007d98c, US SLUS_006.50:0x8007d9c4, US SLUS_006.50:0x8007da2c, US SLUS_006.50:0x8007da6c, US SLUS_006.50:0x8007dab0, US SLUS_006.50:0x8007dadc, US SLUS_006.50:0x8007db34, US SLUS_006.50:0x8007db6c, US SLUS_006.50:0x8007db90, US SLUS_006.50:0x8007dbb4, US SLUS_006.50:0x8007dbf4, US SLUS_006.50:0x8007dc44, US SLUS_006.50:0x8007dc68, US SLUS_006.50:0x8007dccc, US SLUS_006.50:0x8007dd3c, US SLUS_006.50:0x8007df08, US SLUS_006.50:0x8007df2c, US SLUS_006.50:0x8007df50, US SLUS_006.50:0x8007df74, US SLUS_006.50:0x8007df98, US SLUS_006.50:0x8007dfd8, US SLUS_006.50:0x8005a068, US SLUS_006.50:0x800585b0, US SLUS_006.50:0x8005878c, US SLUS_006.50:0x80058860, US SLUS_006.50:0x800588e0, US SLUS_006.50:0x80058998, US SLUS_006.50:0x800589f4, US SLUS_006.50:0x80058a78, US SLUS_006.50:0x80058cb8, US SLUS_006.50:0x80060f1c, US SLUS_006.50:0x80061330, US SLUS_006.50:0x800514b0, US SLUS_006.50:0x8005ed2c, US SLUS_006.50:0x8005d11c, US SLUS_006.50:0x8005e1f4, US SLUS_006.50:0x8005b2d8, US SLUS_006.50:0x8005bbf4, US SLUS_006.50:0x80048a44, US SLUS_006.50:0x80049cc0, US SLUS_006.50:0x8004da50, US SLUS_006.50:0x8004fe14, US SLUS_006.50:0x8008d3b8, US SLUS_006.50:0x8008cef0, US SLUS_006.50:0x80025b88, US SLUS_006.50:0x800291f8, US SLUS_006.50:0x80077c88, US SLUS_006.50:0x8007737c, US SLUS_006.50:0x800783d8, US SLUS_006.50:0x80072ef0, US SLUS_006.50:0x800732d4, US SLUS_006.50:0x8007871c, US SLUS_006.50:0x8007f5a8, US SLUS_006.50:0x8007f498, US SLUS_006.50:0x8007fd0c, US SLUS_006.50:0x80078dd8, US SLUS_006.50:0x80078df8, US SLUS_006.50:0x800810c8, US SLUS_006.50:0x80018598, US SLUS_006.50:0x80075f58, US /DATA/DB11/DB11LP.BIN, US /DATA/DB11/LEVEL11.BIN, US /DATA/HINTS |
| Level 12, Let There Be Light | partial | US | US SLUS_006.50:0x8007b7c8, US SLUS_006.50:0x8007bb84, US SLUS_006.50:0x8007bc24, US SLUS_006.50:0x80083330, US SLUS_006.50:0x80083764, US SLUS_006.50:0x8004f83c, US SLUS_006.50:0x8007871c, US SLUS_006.50:0x8007737c, US SLUS_006.50:0x800783d8, US SLUS_006.50:0x80072ef0, US SLUS_006.50:0x800732d4, US SLUS_006.50:0x8007fd0c, US SLUS_006.50:0x80078d60, US SLUS_006.50:0x80078dcc, US SLUS_006.50:0x8005a068, US SLUS_006.50:0x8005f4cc, US SLUS_006.50:0x80059d3c, US SLUS_006.50:0x80059cdc, US SLUS_006.50:0x80091834, US SLUS_006.50:0x800908e8, US SLUS_006.50:0x8009134c, US SLUS_006.50:0x8009173c, US SLUS_006.50:0x80091590, US SLUS_006.50:0x80090e70, US SLUS_006.50:0x800511a8, US SLUS_006.50:0x80084084, US SLUS_006.50:0x80083be0, US SLUS_006.50:0x80083b4c, US SLUS_006.50:0x80083918, US SLUS_006.50:0x80081bac, US SLUS_006.50:0x8004fe14, US SLUS_006.50:0x80048a44, US SLUS_006.50:0x8004cf58, US SLUS_006.50:0x800514b0, US SLUS_006.50:0x800601e4, US SLUS_006.50:0x80060910, US SLUS_006.50:0x8005d11c, US SLUS_006.50:0x8004822c, US SLUS_006.50:0x800596e8, US SLUS_006.50:0x8004691c, US SLUS_006.50:0x8004860c, US SLUS_006.50:0x80058da4, US SLUS_006.50:0x80053344, US SLUS_006.50:0x800812c8, US SLUS_006.50:0x80078e3c, US SLUS_006.50:0x8007f498, US SLUS_006.50:0x8007f5a8, US SLUS_006.50:0x80018598, US SLUS_006.50:0x8008c7f0, US SLUS_006.50:0x8008ca80, US SLUS_006.50:0x8008c9f4, US /DATA/DB12/DB12LP.BIN, US /DATA/DB12/LEVEL12.BIN, US /DATA/DB00/TEMPLATE.BIN, US /DATA/HINTS |
| Level 13, Cookie Race | partial | US | US SLUS_006.50:0x80079600, US SLUS_006.50:0x8007871c, US SLUS_006.50:0x80077070, US SLUS_006.50:0x80077ff0, US SLUS_006.50:0x80082c78, US SLUS_006.50:0x80084084, US SLUS_006.50:0x80083818, US SLUS_006.50:0x80049e18, US SLUS_006.50:0x80083e2c, US SLUS_006.50:0x80083efc, US SLUS_006.50:0x800511a8, US SLUS_006.50:0x80063d3c, US SLUS_006.50:0x80064838, US SLUS_006.50:0x8007737c, US SLUS_006.50:0x80076d6c, US SLUS_006.50:0x80076c24, US SLUS_006.50:0x80076b94, US SLUS_006.50:0x80077a54, US SLUS_006.50:0x8004a218, US SLUS_006.50:0x8004a318, US SLUS_006.50:0x8007fd0c, US SLUS_006.50:0x80077864, US SLUS_006.50:0x800780ac, US SLUS_006.50:0x800783d8, US SLUS_006.50:0x80072ef0, US SLUS_006.50:0x800732d4, US SLUS_006.50:0x80074958, US SLUS_006.50:0x80017c0c, US SLUS_006.50:0x80094af0, US SLUS_006.50:0x800514b0, US SLUS_006.50:0x800454dc, US SLUS_006.50:0x8004fe14, US SLUS_006.50:0x800818e0, US SLUS_006.50:0x80081474, US SLUS_006.50:0x80078e7c, US SLUS_006.50:0x8007f498, US SLUS_006.50:0x8007f5a8, US SLUS_006.50:0x8005e1f4, US SLUS_006.50:0x80086ef0, US SLUS_006.50:0x80018598, US /DATA/DB13/DB13LP.BIN, US /DATA/DB13/LEVEL13.BIN, US /DATA/DB00/TEMPLATE.BIN, US /DATA/DB01/DB01LP.BIN, US /DATA/HINTS |
| Level 14, The Return of Mr. Friend | partial | US | US SLUS_006.50:0x8007b17c, US SLUS_006.50:0x8007871c, US SLUS_006.50:0x80074958, US SLUS_006.50:0x80083be0, US SLUS_006.50:0x800833a4, US SLUS_006.50:0x800834b0, US SLUS_006.50:0x80084084, US SLUS_006.50:0x80081bac, US SLUS_006.50:0x80083764, US SLUS_006.50:0x800291f8, US SLUS_006.50:0x80078d60, US SLUS_006.50:0x8007fd0c, US SLUS_006.50:0x80076d6c, US SLUS_006.50:0x8007737c, US SLUS_006.50:0x800783d8, US SLUS_006.50:0x8007f5a8, US SLUS_006.50:0x8007f498, US SLUS_006.50:0x8004691c, US SLUS_006.50:0x80061c98, US SLUS_006.50:0x80061f88, US SLUS_006.50:0x800628a4, US SLUS_006.50:0x8005f584, US SLUS_006.50:0x800562bc, US SLUS_006.50:0x8004fe14, US SLUS_006.50:0x8004d49c, US SLUS_006.50:0x80097788, US SLUS_006.50:0x800919b4, US SLUS_006.50:0x80094b10, US SLUS_006.50:0x8004f78c, US SLUS_006.50:0x8003b7bc, US SLUS_006.50:0x8003bea0, US SLUS_006.50:0x8003cf80, US SLUS_006.50:0x800781f8, US SLUS_006.50:0x80018598, US SLUS_006.50:0x80017c0c, US /DATA/DB14/DB14LP.BIN, US /DATA/DB14/LEVEL14.BIN, US /DATA/DB00/TEMPLATE.BIN |
| Level 15, Mirrorland | partial | US | US SLUS_006.50:0x8007ceb8, US SLUS_006.50:0x8007cc00, US SLUS_006.50:0x8007cc34, US SLUS_006.50:0x8007ccb4, US SLUS_006.50:0x8007d02c, US SLUS_006.50:0x8007d0f4, US SLUS_006.50:0x8007d1bc, US SLUS_006.50:0x8007d250, US SLUS_006.50:0x8007d4e4, US SLUS_006.50:0x8007d52c, US SLUS_006.50:0x8004d434, US SLUS_006.50:0x8004cdfc, US SLUS_006.50:0x80054894, US SLUS_006.50:0x80048a44, US SLUS_006.50:0x8004d570, US SLUS_006.50:0x800514b0, US SLUS_006.50:0x800454dc, US SLUS_006.50:0x8004fe14, US SLUS_006.50:0x8004fd20, US SLUS_006.50:0x8004691c, US SLUS_006.50:0x8004f78c, US SLUS_006.50:0x80049eec, US SLUS_006.50:0x80078e7c, US SLUS_006.50:0x8007871c, US SLUS_006.50:0x80074958, US SLUS_006.50:0x80072ef0, US SLUS_006.50:0x800732d4, US SLUS_006.50:0x800783d8, US SLUS_006.50:0x8007737c, US SLUS_006.50:0x80076d6c, US SLUS_006.50:0x8007fd0c, US SLUS_006.50:0x8007f5a8, US SLUS_006.50:0x8007f498, US SLUS_006.50:0x80078d60, US SLUS_006.50:0x80078dd8, US SLUS_006.50:0x80078df8, US SLUS_006.50:0x800291f8, US SLUS_006.50:0x800811c0, US SLUS_006.50:0x80018598, US SLUS_006.50:0x800919b4, US /DATA/DB15/DB15LP.BIN, US /DATA/DB15/LEVEL15.BIN, US /DATA/DB00/TEMPLATE.BIN, US /DATA/DB01/DB01LP.BIN, US /DATA/HINTS |
| Level 16, Training Level | partial | US | US SLUS_006.50:0x80079090, US SLUS_006.50:0x800790f8, US SLUS_006.50:0x8007e680, US SLUS_006.50:0x8007e904, US SLUS_006.50:0x8007ea10, US SLUS_006.50:0x8007ea60, US SLUS_006.50:0x8007eafc, US SLUS_006.50:0x80097788, US SLUS_006.50:0x800974bc, US SLUS_006.50:0x80097584, US SLUS_006.50:0x80097664, US SLUS_006.50:0x80097344, US SLUS_006.50:0x80097564, US SLUS_006.50:0x80097314, US SLUS_006.50:0x8007871c, US SLUS_006.50:0x80074958, US SLUS_006.50:0x80077ee4, US SLUS_006.50:0x800789e4, US SLUS_006.50:0x80077a54, US SLUS_006.50:0x80077864, US SLUS_006.50:0x8007fd0c, US SLUS_006.50:0x8007f5a8, US SLUS_006.50:0x80017c0c, US SLUS_006.50:0x80018c38, US SLUS_006.50:0x800185f8, US SLUS_006.50:0x800398bc, US SLUS_006.50:0x8004f78c, US SLUS_006.50:0x8004d49c, US SLUS_006.50:0x80049eec, US SLUS_006.50:0x8004691c, US SLUS_006.50:0x800454dc, US SLUS_006.50:0x80058da4, US SLUS_006.50:0x80056e44, US SLUS_006.50:0x800590d4, US SLUS_006.50:0x8005dedc, US SLUS_006.50:0x8005b2d8, US SLUS_006.50:0x80061330, US SLUS_006.50:0x800601e4, US SLUS_006.50:0x80060910, US SLUS_006.50:0x80060b44, US SLUS_006.50:0x80061c98, US SLUS_006.50:0x8005d11c, US SLUS_006.50:0x800514b0, US SLUS_006.50:0x80084084, US SLUS_006.50:0x8004f868, US SLUS_006.50:0x8004e458, US SLUS_006.50:0x8004f4a0, US SLUS_006.50:0x8004eb10, US SLUS_006.50:0x80081230, US SLUS_006.50:0x80080308, US SLUS_006.50:0x80078e7c, US SLUS_006.50:0x8008a668, US SLUS_006.50:0x8008a7ec, US /DATA/DB16/DB16LP.BIN, US /DATA/DB16/LEVEL16.BIN, US /DATA/DB16/LEVEL16.COL, US /DATA/DB00/TEMPLATE.BIN, US /DATA/HINTS |
| Level 17, Gold Rush | partial | US | US SLUS_006.50:0x80079af0, US SLUS_006.50:0x80079870, US SLUS_006.50:0x80079b38, US SLUS_006.50:0x80079bec, US SLUS_006.50:0x80079c10, US SLUS_006.50:0x800514b0, US SLUS_006.50:0x80048a44, US SLUS_006.50:0x800454dc, US SLUS_006.50:0x8004fe14, US SLUS_006.50:0x8004fd20, US SLUS_006.50:0x8004a34c, US SLUS_006.50:0x800585b0, US SLUS_006.50:0x8005928c, US SLUS_006.50:0x8007fd0c, US SLUS_006.50:0x8007f920, US SLUS_006.50:0x8007f5a8, US SLUS_006.50:0x80078dd8, US SLUS_006.50:0x80078d60, US SLUS_006.50:0x8007871c, US SLUS_006.50:0x80074958, US SLUS_006.50:0x80072ef0, US SLUS_006.50:0x800732d4, US SLUS_006.50:0x800783d8, US SLUS_006.50:0x8007737c, US SLUS_006.50:0x80076d6c, US SLUS_006.50:0x80076ba8, US SLUS_006.50:0x80076b94, US SLUS_006.50:0x80077a54, US SLUS_006.50:0x80077c88, US SLUS_006.50:0x800291f8, US SLUS_006.50:0x800780ac, US SLUS_006.50:0x8005d030, US SLUS_006.50:0x800813a0, US SLUS_006.50:0x800818e0, US SLUS_006.50:0x8008168c, US SLUS_006.50:0x80081758, US SLUS_006.50:0x80078e7c, US SLUS_006.50:0x80018598, US SLUS_006.50:0x8008a1f8, US /DATA/DB17/DB17LP.BIN, US /DATA/DB17/LEVEL17.BIN, US /DATA/DB00/TEMPLATE.BIN, US /DATA/HINTS |
| Level 18, Egg Hunt | partial | US | US SLUS_006.50:0x80079670, US SLUS_006.50:0x800797ec, US SLUS_006.50:0x8007871c, US SLUS_006.50:0x800514b0, US SLUS_006.50:0x80049af4, US SLUS_006.50:0x800454dc, US SLUS_006.50:0x8004fe14, US SLUS_006.50:0x80076bf0, US SLUS_006.50:0x80076b94, US SLUS_006.50:0x80076d6c, US SLUS_006.50:0x8007737c, US SLUS_006.50:0x800783d8, US SLUS_006.50:0x80072ef0, US SLUS_006.50:0x800732d4, US SLUS_006.50:0x80074958, US SLUS_006.50:0x8007f5a8, US SLUS_006.50:0x8007f498, US SLUS_006.50:0x8007fd0c, US SLUS_006.50:0x800780ac, US SLUS_006.50:0x80077c88, US SLUS_006.50:0x80077a54, US SLUS_006.50:0x80078dd8, US SLUS_006.50:0x80078d60, US SLUS_006.50:0x80017c0c, US SLUS_006.50:0x80094af0, US SLUS_006.50:0x800818e0, US SLUS_006.50:0x80081474, US SLUS_006.50:0x80078e7c, US SLUS_006.50:0x80018598, US /DATA/DB18/DB18LP.BIN, US /DATA/DB18/LEVEL18.BIN, US /DATA/DB00/TEMPLATE.BIN, US /DATA/DB01/DB01LP.BIN, US /DATA/HINTS |
| Level 20, No More Cookies | partial | US | US SLUS_006.50:0x80079ff0, US SLUS_006.50:0x80079cb0, US SLUS_006.50:0x80079ee8, US SLUS_006.50:0x80079f1c, US SLUS_006.50:0x80079f5c, US SLUS_006.50:0x8007a06c, US SLUS_006.50:0x80057950, US SLUS_006.50:0x80057570, US SLUS_006.50:0x80057518, US SLUS_006.50:0x800574cc, US SLUS_006.50:0x80057468, US SLUS_006.50:0x80057bc4, US SLUS_006.50:0x80059b34, US SLUS_006.50:0x8008046c, US SLUS_006.50:0x8005f3a4, US SLUS_006.50:0x8004df94, US SLUS_006.50:0x80084084, US SLUS_006.50:0x80081bac, US SLUS_006.50:0x80082478, US SLUS_006.50:0x8005d11c, US SLUS_006.50:0x8005e1f4, US SLUS_006.50:0x8005be24, US SLUS_006.50:0x8005b2d8, US SLUS_006.50:0x8005a068, US SLUS_006.50:0x80060b44, US SLUS_006.50:0x80061f88, US SLUS_006.50:0x8003205c, US SLUS_006.50:0x80031a28, US SLUS_006.50:0x800494d8, US SLUS_006.50:0x80077a54, US SLUS_006.50:0x80077c88, US SLUS_006.50:0x8007871c, US SLUS_006.50:0x8007737c, US SLUS_006.50:0x800783d8, US SLUS_006.50:0x80072ef0, US SLUS_006.50:0x800732d4, US SLUS_006.50:0x8007fd0c, US SLUS_006.50:0x80076d6c, US SLUS_006.50:0x80074958, US SLUS_006.50:0x80018598, US /DATA/DB20/DB20LP.BIN, US /DATA/DB20/LEVEL20.BIN, US /DATA/DB00/TEMPLATE.BIN, US /DATA/HINTS |
| Level 21, Touchdown Tommy | partial | US | US SLUS_006.50:0x8007a444, US SLUS_006.50:0x8007a094, US SLUS_006.50:0x8007a314, US SLUS_006.50:0x8007a348, US SLUS_006.50:0x8007a388, US SLUS_006.50:0x8007a504, US SLUS_006.50:0x80057950, US SLUS_006.50:0x80057570, US SLUS_006.50:0x80057518, US SLUS_006.50:0x800574cc, US SLUS_006.50:0x80057468, US SLUS_006.50:0x80059b34, US SLUS_006.50:0x80060b44, US SLUS_006.50:0x800601e4, US SLUS_006.50:0x80054708, US SLUS_006.50:0x80046110, US SLUS_006.50:0x8006f2fc, US SLUS_006.50:0x8005f3a4, US SLUS_006.50:0x8004df94, US SLUS_006.50:0x8008046c, US SLUS_006.50:0x800494d8, US SLUS_006.50:0x800596e8, US SLUS_006.50:0x8008c7f0, US SLUS_006.50:0x80077a54, US SLUS_006.50:0x80077c88, US SLUS_006.50:0x8007871c, US SLUS_006.50:0x80074958, US SLUS_006.50:0x80072ef0, US SLUS_006.50:0x800732d4, US SLUS_006.50:0x800783d8, US SLUS_006.50:0x8007737c, US SLUS_006.50:0x8007fd0c, US SLUS_006.50:0x80076d6c, US SLUS_006.50:0x80078e7c, US SLUS_006.50:0x80018598, US /DATA/DB21/DB21LP.BIN, US /DATA/DB21/LEVEL21.BIN, US /DATA/DB00/TEMPLATE.BIN, US /DATA/HINTS |
Cut and missing content
Content the game names, references or half-carries but does not ship whole, one page per item.
| Page | Status | Discs | Covers |
|---|---|---|---|
| The B movies | guess | US | US /DATA/OPEN/THQLOGOB.STR, US /DATA/OPEN/NICLOGOB.STR, US /DATA/OPEN/LOGOXAB.STR, US /DATA/OPEN/DEMO01B.STR, US /DATA/OPEN/DEMO02B.STR, US /DATA/OPEN/DEMO03B.STR, US /DATA/OPEN/CREDITSB.STR |
| Cinematic entries no table row names | partial | US | US /DATA/CINEMAT |
| Database 19, on the disc but out of the table | partial | US | US /DATA/DB19, US SLUS_006.50:0x800b2c40 |
| Database 22's animation files | partial | US | US /DATA/DB22/DB22FRM.BIN, US /DATA/DB22/DB22ROT.BIN |
| Sound on the disc that no table entry reaches | partial | US | US /DATA/SOUND/SEPS, US /DATA/SOUND/VAB, US /DATA/SOUND/XA/DB14.ISF, US /DATA/SOUND/XA/DB17.ISF, US /DATA/DB14/SPEECHTB.DAT, US /DATA/DB17/SPEECHTB.DAT |
Cut5
- The B movies Every movie in /DATA/OPEN has a partner named with a B (THQLOGOB.STR, NICLOGOB.STR, ...), each exactly 2258944 bytes (1103 sectors).
- Cinematic entries no table row names The per-episode CINEMAT/*/*.BIN files are 0 bytes (except HOMELVL3/R2LS.BIN, 13252); the table carries them with size 0 and the pictures come from elsewhere.
- Database 19, on the disc but out of the table /DATA/DB19 ships with seven files, and the game's file table has no entry for any of them: every per-database group (MOD 261, ANM 293, FRM 325, ROT 357, HIE 389, LP 421, LEVEL 453, COL 485, A.RAW 518, TEXPOS 572) holds 0 in the DB19 slot.
- Database 22's animation files DB22FRM.BIN (LBA 124897, 4544 bytes) and DB22ROT.BIN (LBA 124999, 18824 bytes) are on the disc, but the table's slots for them (328 and 360) are 0.
- Sound on the disc that no table entry reaches Files present in the ISO directory that no entry of the file table points at.
Disc1
Engine13
- Boot, main and the start-up calls PsyQ's: zeroes 0x800c4910 ..
- In-engine cinematics The story scenes are rendered by the engine from a database's models and rooms, driven frame by frame by a stream of small data sectors read from /DATA/CINEMAT with the XA dialogue and music interleaved.
- Hinged and sliding doors Doors that Triangle opens in place, with no level change: the hub's playpen gate, back door, yard doors and refrigerator, and the same props in the house levels.
- The front end Main (0x800185f8) first shows the legal still, the THQ, Nickelodeon and n-Space logos, and the opening cinematic (0x80074958(-1, 0)), then runs it with mode -1.
- Gameplay loop How a level runs: from the front end's choice, through the level's setup and its per-frame loop (player, camera, objects, drawing, HUD, pause), to the exit code that picks the next level.
- The input module The game reads the pads through the BIOS driver (InitPAD/StartPAD fill two receive buffers at 0x800cdbb0, 12 bytes a port, every vertical blank) and keeps its own state at 0x800cda18: per port 21 words.
- The PsyQ libraries in the executable The game's own code is 0x80017c0c ..
- The memory card and the save file card_init (0x80072730) opens eight BIOS events: the BIOS's card class (0xf4000001) and the hardware's (0xf0000011), each for done (4), error (0x8000), time-out (0x100) and new card (0x2000).
- Pickups, level goals, hint cards, HUD and pause What the player does in a level beyond moving: carrying and throwing, collecting, the goal that ends a level, the progress the game keeps (puzzle pieces and Reptar bars), the hint cards, the HUD and the pause menu.
- In-level screens, the puzzle board, bars, restart and loading The full-screen pages a level can stop for: the puzzle board and its messages, "You did it!", the Reptar bar award, the "already earned" notes, the golf over-par box, the pause's "Returning to" pages, the Select restart menu and the loading screen between levels.
- Music and sound effects The game's music is libsnd sequences (SEP) played through VAB banks on the SPU.
- Speech The babies' and the grown-ups' spoken lines are XA audio.
- The text system Boot (0x8002ed80) uploads PHOUSE.FNT (file 106) raw to VRAM (960, 256), 64 x 213 words: three 4-bit fonts sharing one CLUT at (960, 468), inside the image (0x800c3f7c-80 hold it for fonts 0-2; 0x800c3f82 a second at (960, 511)).
Formats9
- Animations (DBnnANM.BIN, DBnnFRM.BIN, DBnnROT.BIN) Three files per database, loaded together by load_anims(db) (0x80054fd0: files 274, 306, 338 + db).
- BS still pictures Five .BS files in /DATA/MENU/TIMS, all 512 x 240: MDEC run-length blocks packed with MPEG-1's AC codes.
- LEVELnn.COL, a database's collision A height field on 1024-unit tiles.
- The file table in the executable The game never opens a file by name.
- DBnnHIE.BIN, a database's hierarchies The skeletons a database's characters and jointed props are built on.
- LEVELnn.BIN, a database's rooms A database's rooms, loaded by load_rooms(db) (0x8002a208).
- DBnnLP.BIN and TEMPLATE.BIN, placements and templates A database's placed objects (file 402 + db, loader 0x800454dc) and the object templates they name (/DATA/DB00/TEMPLATE.BIN, file 239, shared by every database).
- DBnnMOD.BIN, a database's models A database's models (DB22: 215): character parts, props, furniture.
- STR movies /DATA/OPEN/*.STR: 320 x 240 frames in real-time data sectors, each frame split over several sectors, with an XA soundtrack (file 1, channel 1, submode 0x64) interleaved about one sector in eight.
Levels20
- Mini golf, levels 23-31 The nine mini-golf holes ("Hole One" ..
- Level 1, Pickles' Home Everything the hub does beyond walking around: Tommy's house, three floors and a back yard, with a door object for each level.
- Level 2, Grandpa's Teeth Everything level 2 needs to be played to its end: the three phases, the characters and objects that matter, the NPC movement they use, damage, crying and respawn, the 130 s shuffleboard timer, and the win and loss paths.
- Level 3, Incident on Aisle 7 Everything level 3 needs to be played to its end: the walk to the bakery, the pie toss against Larry and Steve, the lobster aisles, the boss lobster and the switch.
- Level 4, 7 Voyages of Cynthia Everything level 4 needs to be played to its end: Spike as the player, the walk through the sewers to the garbage dump, the brown water that hurts, the rats, the bones, the 130 s search for Cynthia at a random spot, and the win and loss paths.
- Level 5, Visitors from Outer Space Everything level 5 needs to be played to its end: Angelica as the player, the TV remote that zaps, the TV robots, the batteries, the sliding doors, the elevator down to the lower deck, the float through the air ducts and the win in the alien garage.
- Level 6, Toy Palace Everything level 6 needs to be played to its end: Chuckie through the dark toy store to Tommy, the scary toys, the clowns, the hand-over to Tommy in cine 46, the Reptar boxes, the climb to the switch and the win.
- Level 7, Reptar 2010 Everything level 7 needs to be played from its start to the game's end: the player is Reptar, stomping through a city at night to City Hall, knocking buildings down on the way.
- Level 9, The Mysterious Mr. Friend Everything level 9 needs to be played to its end: Tommy in the basement workshop, Mr.
- Level 10, Chuckie's Glasses Everything level 10 needs to be played to its end: Chuckie without his glasses plays hide and seek in the Pickles house.
- Level 11, Circus Angelicus Everything level 11 needs to be played to its end: Angelica's backyard circus in three rings, each with its own player, its own rules and its own three tries.
- Level 12, Let There Be Light Everything level 12 needs to be played to its end: Tommy alone in the dark Pickles house with a flashlight.
- Level 13, Cookie Race Everything level 13 needs to be played from its start to its end: Tommy races Angelica from the upstairs of the Pickles house down to the kitchen, and five cookies on the way are worth two more Reptar bars.
- Level 14, The Return of Mr. Friend Everything level 14 does, from its start to its only exits: Tommy in his bedroom, one Mr.
- Level 15, Mirrorland Everything level 15 needs to be played from its start to its end: Tommy in an upside-down copy of the Pickles house, six purple "?" boxes, six colours of balloons against a 90-second clock.
- Level 16, Training Level Everything level 16 needs to be played from its start to its end: Tommy walks a small house of seven rooms, and the game stops him with short training messages the first time he runs, climbs, picks something up, meets a lobster and so on.
- Level 17, Gold Rush Everything level 17 needs to be played from its start to its end: Phil picks up 62 nickels in the park against a 170-second clock, and if he runs out of time Lil gets one more round.
- Level 18, Egg Hunt Everything level 18 needs to be played from its start to its end: Tommy picks up 35 coloured eggs around the downstairs of the Pickles house against a 170-second clock, and a gold egg behind the living-room couch is worth a fourth Reptar bar.
- Level 20, No More Cookies Everything level 20 needs to be played from its start to its end: the babies keep a box of cookies away from Angelica in the Pickles kitchen and eat all fifteen.
- Level 21, Touchdown Tommy Everything level 21 needs to be played from its start to its end: the babies keep Tommy's bottle of chocolate milk away from Angelica on a football field laid over the Pickles living room, and drink it all.