Entry 166
The Load Game pages' button cubes
6mui
Filescrates/rugrats/src/ui/front.rscard_menu.rs
The Load Game pages now show their button cubes. 0x800398bc makes three
cube objects when it opens (0x8003f444: CANCEL's 0x800c4b14, ACCEPT's
0x800c4b18, PRESS X's 0x800c4b40) and each frame draws either PRESS X TO
CONTINUE with its cube (0x80035798: at (-60, 414, 1298), turning to a
quarter turn at 128 a frame) or CANCEL and ACCEPT with theirs
(0x80035550, 0x80035674: (-600 or 600, -400, 1298), to a half turn and a
quarter), by the second camera (0x80040010); 0x8003f934 steps a cube as it
draws it. The port's front end drew only the texts, so the line read
"PRESS TO CONTINUE" with nothing in the gap. Title keeps the page's
cubes (card_cubes, new at each opening) and draws the shown ones as it
draws the title's (draw_cube); CardMenu::footer says which.
- The in-game pause's card pages (the same 0x800398bc) still draw no cubes: the game's stage has no second camera for them yet.