Entry 92
What Infection's events 1-99 still need from the hosts, and the town's trans, frame rate and overlay
Filescrates/piney-world/src/event.rscrates/piney-game/src/field_host.rscrates/piney-game/src/world.rs
The story starts only reach events 3-14 (82). To see what the rest of Infection needs, the host methods its scripts can reach were counted statically.
How
- The scripts.
tools/evscript.py dumpgives every script. Events 1-99 are Infection's own: groups M1 and S1, the main story and the side events. They use 124 distinct instructions. - Instructions to host methods. Each instruction's
Hostcalls come frompiney-event'svm/exec.rs. - What is still missing. A method counts when it still runs the trait's default in a host.
This over-counts. An instruction counts for every host, even when its
block only ever runs in one place (a dungeon's room in the town's list,
say).
Where Helba is
- In Infection (events 1-99), she only appears by name: event 24's Apeiron warns of her by name.
- In the later volumes. She is placed (
entrytype 2 code 17) and talks only in events 101 and up, the M2 to M4 scripts, which are Mutation and later.
What remains, by host
- The town (
field_host):add_spc_item, anditem_get_menu/item_get_menu_end(the item-get window). These are in 12 or more events; the combat agent is writing the field's, and the town will follow them.piros_colour(event 22).room, which is only in dungeons.
- The field and dungeon (
area_host, the combat agent's): the same item methods, and:npc(8 events);party_remove(5 events, event 11 among them);room,transandpiros_colour.
- Not a gap.
generate_arearuns only when a story start replaysvirus_core; while playing, the instruction does nothing.
Done here, for the town
trans_off/trans_on(cases 161 and 162, main 0x001b2248 and 0x001b22f4): the character'stransDist(+0x90), the near fade. The type's bit picks the list: 2 a party member, 3-4 an NPC, 5-6 an enemy (none in a town). They areWorld::set_trans, used on NPCs by events 14, 27 and 29.frame_rate. The scripts'SetFrameRateis kept by the town host, and the town mode runs at it (event 31).overlay. Nothing to load, as on the desktop (91).
Checked
The workspace's tests, clippy, fmt and the docs check pass.
Still unknown
piros_colouris not ported. InsideccEvent::Execute(from main 0x001b0c1c) it is a 14-way switch oneventStatus[1]. Each case isccScFade::EntryFlash, a wait byccBreathThread, SE 74, andDispInfowith a line of accKanjiStrSeparatelist. -transis not run in a playthrough yet. Events 14, 27 and 29 are beyond the story starts. - No story starts past event 14. Nothing yet plays the story beyond it, so these counts are the only view of it.