Entry 189
"The ML events open in Infection: twelve of the members' mail events, Black Rose's run on the desktop"
Filescrates/piney-game/src/desktop.rsdocs/engine/events.md
events.md listed "whether the ML events open in Infection" as unknown.
The ML group (401-455) is on Infection's disc, all 55 scripts. Each is a
member's mail thread:
- It opens once a story event is done, on the desktop (
game_status2). - Its blocks wait for the desktop's set-up (
phase >= 4). - Each block sends the next mail as the member's friendship passes a mark (50, 75, 100, ...) and adds 10 to it.
- The reply to the last mail (
mail_5ormail_6) picks the branch.
Twelve open on Infection's events alone:
| member | events | after |
|---|---|---|
| Black Rose | 401, 405 | 14, 23 |
| Mistral | 407, 410 | 18, 31 |
| Piros | 417, 421 | 15, 31 |
| Sanjuro | 422, 426 | 58, then 31 |
| Gardenia | 427, 431 | 59, then 31 |
| Natsume | 432, 436 | 61, then 31 |
The rest wait on events 102, 113, 155-162, 210, 219, 262, 304 and 310, of the later volumes.
The walk (event-vm.md, the gate) reaches them each pass after S1 to S4,
never in Parody Mode. A first test had only events 0-14 done: event 15
then opened, its block 2 held the pass, and 401 was never reached. The
game's eventSub walk, which the port's VM follows (the VM fixture
replays it), does the same.
black_rose_writes_when_friendly (piney-game) marks Infection's events
0-99 done, sets Black Rose's friendship (row 15) and runs the desktop:
- at 50, mail 85 comes: state 1, then 2 once the mailer icon has seen it;
- at 49, nothing comes.
Whether a player of Infection alone reaches 50 with Black Rose by event 14's time. Friendship grows with time in the party (+1 each time the member's partyTime reaches a multiple of 7,560) and by the scripts' own additions; no play of the game was measured.